QSVLive

Qode Spatial Viewer

QSV is the governance surface of the Qode Scene Intelligence stack, providing authorized human reviewers with a browser-native 3D rendering of any QSG asset. It is the only surface in the stack where raw scene geometry is streamed, and access is strictly limited to authorized human actors. Security, legal, and compliance teams use QSV to visually inspect and authorize spatial graph assets before agentic systems are permitted to query them.

The Governance Surface · Human Super Actor
Scene specs
Asset size13MB to 100MB
Load timeUnder 30s
RendererThree.js
FormatDraco GLB
AccessAuthorized only
QSV rendering a live QSG asset with spatial graph overlays and Double-Blind annotations
geometry_reconstructed: false
authorization: "double_blind_verified"
Double-Blind verified · Every QSV session

Capabilities

The only surface where humans see the scene.

QSV renders the visual layer of any QSG asset in the browser with no plugin required. Agents operating on the same property through QQP never have access to this view.

Browser-Native Rendering

GLB scenes load and render entirely in the browser using Three.js. No plugin, no download, no client-side install required.

Draco and Meshopt Decompression

Compressed GLB assets decompress at load time. Scene files range from 13MB to 100MB after optimization and load in under 30 seconds on standard connections.

Single Source of Truth

GLB files are produced by QSE Level 1 from the same OpenUSD source that generates the QSG graph asset. Visual and graph fidelity are always in sync.

Human Super Actor

QSV is the only surface in the stack where raw scene geometry is streamed. Access is strictly limited to authenticated human reviewers. Agents never see what humans see here.

Double-Blind Architecture

Raw geometry is streamed only to authorized human reviewers and is never exposed to agentic systems. Agents querying the same environment via QQP receive structured graph responses with geometry_reconstructed set to false.

Spatial Segment Navigation

Named spatial segments from the QSG graph are surfaced as a navigation panel inside QSV. Reviewers can jump between segments: Lobby Overview, Reception Desk, Restaurant and Dining, and more.

Authored Camera Positions

QSV supports authored camera positions alongside USD-native cameras. During a QRL engagement, Qode navigates the live viewer to any point of interest, captures the precise world-space coordinates, and registers it as a named viewpoint. Authored cameras are queryable through QQP and indistinguishable from cameras embedded in the source USD file.

QRL Engagement Model

Every QSV deployment is produced through a Qode Research Labs engagement. QRL partners co-develop the QSE pipeline on real assets, establishing the camera registry, authored viewpoints, and spatial graph before QSV goes live on partner surfaces.

Who uses QSV

Built for the humans who authorize agentic access.

Security

Verify what agents can and cannot access before authorizing agentic query permissions.

Legal

Visually inspect any physical environment represented as a QSG asset before signing off on agentic deployment.

Compliance

Audit the spatial record. QSV surfaces the visual layer of the same asset that QSG stores as a versioned graph.

Engineering

Validate QSE pipeline output. Confirm visual and graph fidelity before activating QQP for a new property.

Where QSV sits in the stack

QSE produces it. QSG stores it. QSV renders it. QQP queries it.

QSV is the visual governance layer between QSG and QQP. Human reviewers inspect and authorize via QSV. Once authorized, agentic systems query the same physical environment through QQP without ever accessing the visual layer.